package moltencore.network.serverlobby;

import moltencore.game.Settings;

public class GameData {
	private Settings gameSettings;
	private int gamePort;
	private int playerCount;

	public GameData(Settings gameSettings, int playerCount, int gamePort) {
		this.gameSettings = gameSettings;
		this.gamePort = gamePort;
		this.playerCount = playerCount;
	}

	public Settings getGameSettings() {
		return gameSettings;
	}

	public int getGamePort() {
		return gamePort;
	}

	public int getPlayerCount() {
		return playerCount;
	}
}
